ERA: Triumph of Cavalry/Age of Chivalry

GHAZNAVID 963 AD to 1187 AD


CR: H: 4 L: 4

BP: 2

INIT: 5


Core







Number

Type

Key

FV

Missile Prot.

Weapon

Cost

2

HC(d!)(Ghulam)

Key

4(1)0

+1

Lance/bow


1

Elephant

Key

5(3)2

+1

Various


2

LC (Turks)

Key

2(0)0

+1

Various/bow


1

LC (Khorasani)

Key

1(0)0

+1

Bow

6

Bonus Units







1

HC (Guards)

Key

5(1)0

+1

Lance/bow

14

8

HC(d!) (Ghulam)

Key

4(1)0

+1

Lance/bow

12

2

LC (Khorasani)

Key

1(0)0

+1

Bow

6

1

HC (Arabs)

Key

4(0)0

+1

Various

10

1

LC (Arabs)

Key

2(0)0

+1

Javelins

7

2

LI (Daylami)


4(1)2

+1

Javelins

7

3

SI


3(1)2

+2

Javelins

2

3

SI


2(1)1

+2

Bows

2

1

FT (Ghulam)

Key

5(1)1

+2

Spear/bow

9

1

FT (Hindu)

Key

5(0)0

+1

Spears

5

2

FT (Hindu)

Key

4(0)0

+1

Bow

5

2

Elephants

Key

5(3)2

+1

Various

12

Core Terrain: 1 SH

Bonus Terrain: (2 MAX.): 2 GR, 1 SH, 1 RG





















If the Guard is purchased, the General must be permanently attached to the Guard unit and may not detach.

If any Hindu Foot are purchased, all Hindu Foot must be purchased as well as at least one Bonus Elephant.