ERA: Age of Empires or Triumph of Cavalry 320 A.D. to 545 A.D. |
GUPTA INDIAN |
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CR: H:4 L:3 |
BP: 2 |
INIT: 6 |
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Core |
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Number |
Type |
Key |
FV |
Missile Prot. |
Weapon |
Cost |
2 |
FT |
Key |
5(1)1 |
+1 |
Javelins/bows |
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2 |
HC (Guptas) |
Key |
5(0)0 |
+2 |
Lance |
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1 |
Elephant |
Key |
5(3)2 |
+1 |
Various |
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2 |
SI |
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3(1)2 |
+2 |
Javelins |
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Bonus Units |
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4 |
FT |
Key |
5(1)1 |
+1 |
Javelins/bows |
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2 |
LI |
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4(1)2 |
+1 |
Javelins |
7 |
2 |
HC (Guptas) |
Key |
5(0)0 |
+2 |
Lance |
12 |
2 |
HC |
Key |
4(0))0 |
+1 |
Javelins |
10 |
3 |
Elephant |
Key |
5(3)2 |
+1 |
Various |
12 |
2 |
LC (Guptas) |
2(0)0 |
+1 |
Various |
7 |
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2 |
LC (Guptas) |
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1(0)0 |
+1 |
Bows |
6 |
2 |
SI |
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3(1)2 |
+2 |
Javelins |
2 |
1 |
SI (Guild troops) |
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2(1)1 |
+2 |
Bows |
2 |
1 |
LC (Saka mercenaries) |
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1(0)0 |
+1 |
Bows |
6 |
2 |
LC (Mountain Indian)* |
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2(0)0 |
+1 |
Javelins |
7 |
2 |
LI (Mountain Indian)* |
4(1)2 |
+1 |
Javelins |
7 |
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2 |
SI (Mountain Indian)* |
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3(1)2 |
+2 |
Javelins |
2 |
Core Terrain: 1 GR |
Bonus Terrain: (2 Max) 2 GR, 1 SH, 1 RG, 1 W |
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If any Mountain Indians are bought, all must be bought.
This army may fight either in the Age of Empires or the Triumph of Cavalry eras. When playing in the Triumph of Cavalry Era, all light cavalry are key units.
Ordo Link: Gupta IndianLast Edited: 17 June 2004
List by phalanx veteran: David Lowe