Era: Triumph of Cavalry |   | Arab Conquest until 640 AD | CR: H: 5 L: 3 |   | BP: 2 | Init: 6 | ||
Core | ||||||||
Number | Type   | Description | Key | FV | PROT | Weapon | Cost | |
1 | HC | Nobles | Key | 4[0]0 | +1 | Lances | 10 | |
1 | FT | Ansar* (Veteran) | Key | 6[2]1 | +1 | Spears and Swords | 9 | |
2 | FT | Followers | Key | 6[2]1 | +1 | Spears and Bows | 10 | |
1 | FT | Followers | Key | 6[2]1 | +1 | Spears and Swords | 8 | |
3 | SI |   |   | 2[1]1 | +2 | Bows | 2 | |
Bonus: | ||||||||
3 | FT | Followers | Key | 6[2]1 | +1 | Spears and Bows | 10 | |
3 | FT | Followers** | Key | 6[2]1 | +1 | Spears and Swords | 8 | |
2 | FT | Tribesmen** | Key | 5[1]1 | +1 | Spears and Swords | 6 | |
2 | FT | Tribesmen | Key | 5[1]1 | +1 | Spears and Bows | 8 | |
2 | LHI | Ambushers or Lights |   | 4[1]2 | +1 | Spears | 6 | |
2 | LI | Elephant Killers |   | 3[1]2 | +1 | Spears | 4 | |
2 | HC | Nobles | Key | 4[0]0 | +1 | Javelins and Lances | 10 | |
2 | LC | Bedouin | Key | 2[0]0 | +1 | Javelins and Lances | 7 | |
2 | LI | Arabs |   | 2[1]1 | +1 | Bows | 4 | |
3 | SI |   |   | 2[1]1 | +2 | Bows | 2 | |
2 | SI |   |   | 3[1]2 | +2 | Slings | 2 | |
Terrain:
Core: 1GR
Bonus: (Max: 3 ) 2GR; 1SH; 2RG
Notes:
Core: 94 Bonus: 154
*(Veteran) so will take 5 BPs to kill. This is a compulsory allocation of veteran status for the army. No other unit may be made veteran.
** Bonus units must take 1 SI 2(1)1 bow or LI 2(1)1 bow for each FT 6(2)1 spear/sword or FT 5(1) 1 as these represent the detached archers of that tribal unit - Until there are no SI or LI bow available.
OPTIONAL:
The following Optional Rules are not for tournament use. One or more may be used only by agreement of both players in non-tournament play.
1). 3-CM (hobbled camels) (cost 4)
Will be attached to FT UNIT - Takes one move to hobble, otherwise count hobbled and cannot move. Unhobbled move at speed of FT unit.
Hobbled Camels cause all enemy Mounted in contact with the the unit they are part of to are affected as per Rule 7.5.1b in the rules
Camels unhobbled with FT unit contacted by enemy are dispersed and removed from the table.
2).Replace all FV6 With - FV 6(2)1 spear-bow -cost 9
These revert to FV 5[1]1 After 2 BPS due to the death or wounding of inherent ghazis.
3) FT can never go into deep formations.
4) If you must have a camel HAVE ONE:
1-CM (d!) Key 4(0)0 +1 lances/javs 9
Ordo Link: Arab Conquest pre-640
Last Edited: 31 March 2006
List Author: Steve Switzer